Table of Contents
Horizon Workrooms
What is the Metaverse?
- the Metaverse is the next mega-phase of the internet, a merging of the physical world with XR, AR and VR that is just beginning to revolutionize the way we interact, work and live.
- an extensive online world transcending individual tech platforms, where people exist in immersive, shared virtual spaces.
- Through avatars, people would be able to try on items available in stores or attend concerts with friends, just as they would offline.”
- By metaverse, Zuckerberg meant the next phase of the internet where our physical world combines with the virtual, creating a whole new environment in the process.
- This, is how we will work, play and live in the future.
- In fact, Zuckerberg is so convinced of the concept that he has a full plan to pivot his trillion-dollar social media firm into a metaverse company in the coming years
- Facebook wants to move beyond smartphones: The iPhone came back in 2007, Android was unveiled in November 2007, with the first commercial Android device, being launched in September 2008.
- and while Apple and Android still sells it in the millions and will continue to do so, it is clear that the tech companies are now looking beyond smartphones for growth.
- Zuckerberg’s alternate reality blends the real world with digital imaginations and the smartphone really has no place in this mix.
- It needs a new type of device
- Kind of a
- a Virtual Reality (VR) headset
Horizon Workrooms
- Horizon Workrooms is a first step toward a VR “metaverse”: With Oculus, Zuckerberg’s plan is to jump straight from smartphones and laptops to VR headsets as the way to engage billions of its users with Facebook in a more immersive manner.
- the company last week took the first major step in expanding the potential of this tech to work by launching Horizon Workrooms, a VR version of Zoom and Slack.
- Horizon Workrooms is a virtual reality (VR) application for remote collaboration. Think of it as a 3-D virtual office you can access with an Oculus VR headset. The platform is based on the Horizon platform, which is still in very limited invitation-only beta testing.
- The basic concept is that instead of video-conferencing with a webcam, participants use virtual reality gear – like Facebook’s own Oculus Quest 2 – to meet up in a VR workspace. Spatial audio processing renders your colleagues’ voices closer or farther away depending on how close you’re “seated” to one another in virtual space. It is made up of several components that replicate activities you would do in an actual office and allows for multiple participants to join via VR or video
- Although it’s not quite Metaverse yet, Horizon seems like a natural expansion of Zuckerberg’s strategy to pitch VR as the next computing platform.
- Zuckerberg himself acknowledged that it will take several years to build out the metaverse experience, but the launch of Workrooms in the midst of the pandemic when everyone is connected remotely shows that our workplace is changing.
- People will continue to work remotely, with some restrictions, after things go formal. But there is a need to rethink the office and for that, you need to shift towards immersive technology.
- Workrooms, in a way, bring everyone in the same virtual room, regardless of the physical distance.
- Unlike a Zoom meeting, where you have the option to turn off the camera/or microphone and go under the radar while the meeting is still on, with Horizon you can actually watch and engage with your colleagues’ virtual avatars.
- You can watch them standing up, giving a presentation, who raised their hands in the meeting, and instantly know who is not present
- Zuckerberg’s ‘metaverse’ dream will take years to give results: The concept of a metaverse sounds intriguing at first.
- But it would also mean the end of the social network we all know. The meaning of social networks is going to change in a metraverse world and how you are going to experience it. Instagram and Facebook feel natural on smartphones, but who knows how they transform in a virtual space.
- The biggest issue with the whole metaverse concept is that it looks like a polished marketing campaign to increase the adoption of VR and AR headsets.
GOOGLE GLASS
- Its also that a particular app works for a particular job.. And that’s it